Extensions inspire

Pacman - a pack of 3 pacman heritage games

4

Details

Author:
Open Source Dev

Category:
Fun

Version:
3.1

Users:
20,000+

Rating:
4

Size:
19.38KiB

Price:
Free

Updated:
February 23, 2020

Webstore Link:
https://chrome.google.com/webstore/detail/pacman-a-pack-of-3-pacman/abpikoikgheenjidbedemnmakjbmlkid

Developer's site:
http://www.zipzapman.com

Download

version 3.1  - Download ZIP file

version 3.0  - Download ZIP file

version 2.2  - Download ZIP file

version 2.1  - Download ZIP file

Description

The authentic classical Pacman games - run away from the ghosts while eating as much as you can. Play in one click - no registration, 100% free.

Three games in this package (see screenshots): Pacman, Ms. Pacman, & Cookieman

Pacman is a clone of the original 1980 game.
Ms. Pacman is a clone of the Atari game (only that we made it pink)
Cookieman is a clone of the Japanese Cookie Man Maze game

How to play the game?

You need to navigate Pacman through a maze containing various dots while four multi-colored ghosts: Blinky, Pinky, Inky and Clyde - try to get you. The goal of the game is to accumulate points by eating all the dots in the maze, completing that 'stage' of the game and starting the next stage and maze of Pac-dots. Between some stages, one of three intermission animations plays. The four ghosts roam the maze hunting for you. If any one of the ghosts touches you, a life is lost; when all lives have been lost, the game is over. The gamer is awarded a single bonus life at 10,000 The number of lives can be set to one life only or up to five lives maximum.

Near the corners of the maze are four larger, flashing dots known as Power Pellets that provide you with the temporary ability to eat the ghosts and earn bonus points. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where the ghost is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses. In later stages, the enemies go straight to flashing, bypassing blue, which means that they can only be eaten for a short amount of time, although they still reverse direction when a power pellet is eaten; starting at stage nineteen, the ghosts do not become edible (i.e., they do not change color and still make you lose a life on contact), but they still reverse direction. There are also fruits, located directly below the center box, that appear twice per level; eating one of them results in bonus points (between 100 to 5,000 points).

Enjoy it - and please give us 5 stars review!!!

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